Difference between revisions of "Content Creation"

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= General information: =
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Sirikata currently supports COLLADA as its primary format. COLLADA is an open interchange format specification for 3D models and many packages come with exporters or have free plugins adding COLLADA export functionality. The pages below explain how to work with various content creation packages and then export your assets in a format Sirikata understands.
      - NVIDIA dds plug-in
 
      - [http://www.sirikata.com/res/dev_preview/SirikataSceneExporter.zip Download Ogre Exporter for 3ds Max]
 
  
== Other sections ==
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Note that the features supported are constantly evolving, but most of the data in this guide should remain relevant. However, you may find outdated references, for example using older plugins than are currently available or using a subset of the features currently supported in Sirikata clients.
* Training videos
 
* documentation
 
* current projects
 
* future projects/research
 
  
= Camera/object controls =
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The following steps are listed in order, and will guide you through creating content:
* Camera zoom -/+
 
* Avatar controls wait for when we have an avatar
 
* Support chatting once we have networking?
 
* G = group/ Alt-G = ungroup (Done)
 
* Enter/Escape = enter or exit group (Done, selection is still quirky)
 
* Z = center and fly to object (Not Done)
 
* L = list (Not Done)
 
* Left click drag controls:
 
** W = move (Done)
 
** E = rotate (Not easy to control, make rotation relative to the starting orientation, not to the last frame)
 
** R = scale (Done)
 
** T = (for now) click and drag to rotate scene, because the mac has broken right mouse button
 
* O = object Properties (Not Done)
 
* Alt-Click = Deselect just this object (Not Done, does toggle for now)
 
* Ctrl-V / D = Duplicate (Done)
 
* B = Create Light (Done, Buggy--doesn't update white selection box. If you hit this, only the light is selected, nothing else)
 
* Right click drag = pan? Hold back button = rotate??
 
  
== Other features ==
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*[[Basic Requirements]] lists the programs and plugins to produce content for Sirikata
* Light icon (Attach a sub-object to the Light's SceneNode), don't make it an actual mesh entity, ideally just have a hardcoded [http://sirikata.com/res/LightBulb_02.mesh light mesh].
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*[[Installing the NVidia, COLLADA, and Ogre Plugins]] allows us for now to ensure that there is a standard way of creating content for Sirikata
* [http://www.ogre3d.org/wiki/index.php/Raycasting_to_the_polygon_level Ray casting to the polygon level]
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*[[Project Setup]]
* [http://www.ogre3d.org/forums/viewtopic.php?f=4&t=50282 DDS without best mipmap]
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*[[Modeling in Maya]]
* [http://www.ogre3d.org/wiki/index.php?title=Simple_text Simple text] (for status bar, and pie menus)
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*[[Modeling in 3ds Max]]
* Requires browser:
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*[[Installing and Running Sirikata on Windows]]
** Move/rotate/scale by axis
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** Light properties (O key)
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Questions for any of the above? Try asking on the [http://groups.google.com/group/sirikata-art-list art list]
** Undo/history (ideally like photoshop, not sure what to do if somebody else modifies the objects in the meantime
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** Object List
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==Offline Version==
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{{note}} These guides are outdated. However, we preserve them here because much of the information in them is still relevant -- they deal with the content creation tools, e.g. how to setup materials that will work well in Sirikata.
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 +
You can also download a version of the guide as a PDF with example files for you to test.
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*[http://sirikata.com/docs/content/sirikata_content_guide_8-02-09.zip Content Creation Guide]
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*[http://sirikata.com/docs/content/sirikata_cg_with_examples_8-02-09.zip Content Creation Guide with Example Files]

Latest revision as of 00:01, 10 May 2011

Sirikata currently supports COLLADA as its primary format. COLLADA is an open interchange format specification for 3D models and many packages come with exporters or have free plugins adding COLLADA export functionality. The pages below explain how to work with various content creation packages and then export your assets in a format Sirikata understands.

Note that the features supported are constantly evolving, but most of the data in this guide should remain relevant. However, you may find outdated references, for example using older plugins than are currently available or using a subset of the features currently supported in Sirikata clients.

The following steps are listed in order, and will guide you through creating content:

Questions for any of the above? Try asking on the art list

Offline Version

Note These guides are outdated. However, we preserve them here because much of the information in them is still relevant -- they deal with the content creation tools, e.g. how to setup materials that will work well in Sirikata.

You can also download a version of the guide as a PDF with example files for you to test.