Difference between revisions of "Content Creation"
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(→Handling Sirikata content: Moved the control guide stuff to its own page) |
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= Handling Sirikata content = | = Handling Sirikata content = | ||
− | * [[3D Content Creation]] describes our evolving intructions for bringing content into Sirikata | + | * The [[3D Content Creation]] describes our evolving intructions for bringing content into Sirikata |
* [[Control Guide]] has the latest info on navigation and manipulation of the system | * [[Control Guide]] has the latest info on navigation and manipulation of the system | ||
Revision as of 20:28, 2 August 2009
Handling Sirikata content
- The 3D Content Creation describes our evolving intructions for bringing content into Sirikata
- Control Guide has the latest info on navigation and manipulation of the system
Misc coming sections in this wiki
- Training videos
- documentation
- current projects
- future projects/research
Other features
- Light icon (Attach a sub-object to the Light's SceneNode), don't make it an actual mesh entity, ideally just have a hardcoded light mesh.
- Ray casting to the polygon level
- DDS without best mipmap
- Simple text (for status bar, and pie menus)
- Requires browser:
- Move/rotate/scale by axis
- Light properties (O key)
- Undo/history (ideally like photoshop, not sure what to do if somebody else modifies the objects in the meantime
- Object List