4.1.2011: The Brainstorm

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Explosions (without physics?)

How would you get a number of objects to react as if there had been a nearby explosion?

* Ewen
* Alex


Portals/portkeys

Touch object, teleport elsewhere

Trains

Hijack them, run them down a track, etc.

* Alex
* Ben


Birds/Bees

Swarming, dipping, diving.


Cops and robbers/simple adversarial game

Maybe has tag-your-it type semantics. Maybe more advanced.

 * Ewen
 * Angela 
 * Emily

Katamari

http://en.wikipedia.org/wiki/Katamari_Damacy

 * Alex

Audio

Allow scripters to send sound files and play them on other side.

 * Sarah

UI

General ui improvement. Scripting window, etc.

 * Kotaro
 * Stacey

Eraser

Way to easily remove objects in the world

CDN Pipeline

Assassins

Game.

* Ewen
* Angela
* Ben

Flying, walking, running, jumping

* Kotaro
* Ben

Set avatar's own mesh

Customize appearance of avatar.

* Angela
* Emily
* Sarah

Avatar physics

* Stacey

Compose animations

Make it easy for scripters to move between animations.

* Kotaro

Dictionary of avatar actions

Create an ontology/dictionary of avatar actions (eg. typing, dancing, etc.).

* Kotaro

Auto-gen "similar" objects

Leverage/improve/incorporate graphics tool that takes in a small number of objects and spits out a larger number of "similar" objects.

* Stacey

Tour guide

How do you find interesting places in the world?

Collaborative coding

* Elliot
* Stacey
* Behram

Visualize entity state

Virtual World 2.0

Incorporate external social media such as Twitter, Facebook into virtual world.

Non-mesh displays

For instance, getting text to appear above avatars when they're typing.

* Alex

Browse web via world

What would wikipedia look like in a virtual world?

Visualizing world/minimap/crawler

* Alex
* Angela
* Sarah

Art gallery

Merchants/commerce

Clone tool

Take an object in the virtual world, and make it easy to clone it and instantiate it somewhere else.