Large City World

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This space contains a large city scene and demonstrates the automatic aggregation and simplification of objects and queries using cuts to always provide a complete view of the world. Click here to launch with slauncher.

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  • Currently has about 30,000 individual meshes and the client usually displays around 1,400 at any one time.
  • Use arrows or AWSD to navigate. Use '[' and ']' to slow down and speed up, respectively.

This just uses the stock client and none of the objects are scriptable because it is intended to demonstrate the aggregation and simplification features.


Notes:

  • This is an experimental world which you should expect to be offline sometimes. If it's offline for a long time, please let us know.
  • Loading is currently slow only because thousands of CDN name lookups are required even though the data is cached. We already have a bug filed which should drastically reduce loading time.