Difference between revisions of "User:Ben.christel"
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Ben.christel (talk | contribs) (Added details) |
Ben.christel (talk | contribs) (Added application idea) |
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− | I'm | + | Hi! I'm Ben, majoring in HCI, Stanford class of '012. |
I think virtual worlds should ideally provide applications and experiences that more traditional information-transfer architectures (like the real world and the World Wide Web) can't. My goal is to create applications and games that: | I think virtual worlds should ideally provide applications and experiences that more traditional information-transfer architectures (like the real world and the World Wide Web) can't. My goal is to create applications and games that: | ||
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'''Application Ideas''' | '''Application Ideas''' | ||
− | * A language-learning game, possibly integrated with other applications for maximum immersiveness | + | * A language-learning game, possibly integrated with other applications for maximum immersiveness. The entire world could function as an interactive visual dictionary; mousing over an object could display the name of the object in the target language. Various games and activities could build language comprehension skills. |
* A massively-multiplayer game of Assassins, Fugitives, or Humans vs. Zombies. | * A massively-multiplayer game of Assassins, Fugitives, or Humans vs. Zombies. | ||
* Collaborative music creation using uploaded sound and MIDI files, ideally with an in-world MIDI editor. | * Collaborative music creation using uploaded sound and MIDI files, ideally with an in-world MIDI editor. | ||
+ | * Parametric object creation, allowing users to quickly create and customize complex objects, such as avatars, furniture, and vehicles. | ||
'''Experience''' | '''Experience''' |
Revision as of 05:47, 31 March 2011
Hi! I'm Ben, majoring in HCI, Stanford class of '012.
I think virtual worlds should ideally provide applications and experiences that more traditional information-transfer architectures (like the real world and the World Wide Web) can't. My goal is to create applications and games that:
- are difficult or impossible to create in the real world,
- are enhanced by inhabiting a rich virtual environment populated with many users, and
- can operate synergistically with other applications in the world.
Operating System
Mac OS 10.5.8
Interests
- Music
- Architecture and urban planning
- Languages and Linguistics
- Sandbox games
- Interfaces
- Graphics
- Physics Simulations
Application Ideas
- A language-learning game, possibly integrated with other applications for maximum immersiveness. The entire world could function as an interactive visual dictionary; mousing over an object could display the name of the object in the target language. Various games and activities could build language comprehension skills.
- A massively-multiplayer game of Assassins, Fugitives, or Humans vs. Zombies.
- Collaborative music creation using uploaded sound and MIDI files, ideally with an in-world MIDI editor.
- Parametric object creation, allowing users to quickly create and customize complex objects, such as avatars, furniture, and vehicles.
Experience
- Maya 8
- Google SketchUp
- Autodesk Revit