Difference between revisions of "JavascriptGraphicsAPI"
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==Creating a new graphics object== | ==Creating a new graphics object== | ||
− | { | + | { |
id:"f47ac10b-58cc-4372-a567-0e02b2c3d479" | id:"f47ac10b-58cc-4372-a567-0e02b2c3d479" | ||
mesh: "http://example.com/test.dae" | mesh: "http://example.com/test.dae" | ||
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rotation:[.5,0,0,.5] | rotation:[.5,0,0,.5] | ||
} | } | ||
− | } | + | } |
==Moving a graphics object== | ==Moving a graphics object== |
Revision as of 21:23, 6 February 2010
Cross thread communication from Physics and Networking to graphics
Objects are sent across the thread barrier to alter the current scene graph being displayed
Creating a new graphics object
{ id:"f47ac10b-58cc-4372-a567-0e02b2c3d479" mesh: "http://example.com/test.dae" { location:[1,2,3], rotation:[.5,0,0,.5] } }