Content Creation

From Sirikata Wiki
Revision as of 20:28, 2 August 2009 by BenNadler (talk | contribs)
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Handling Sirikata content

  • The 3D Content Creation describes our evolving intructions for bringing content into Sirikata
  • Control Guide has the latest info on navigation and manipulation of the system

Misc coming sections in this wiki

  • Training videos
  • documentation
  • current projects
  • future projects/research

Other features

  • Light icon (Attach a sub-object to the Light's SceneNode), don't make it an actual mesh entity, ideally just have a hardcoded light mesh.
  • Ray casting to the polygon level
  • DDS without best mipmap
  • Simple text (for status bar, and pie menus)
  • Requires browser:
    • Move/rotate/scale by axis
    • Light properties (O key)
    • Undo/history (ideally like photoshop, not sure what to do if somebody else modifies the objects in the meantime
    • Object List