Difference between revisions of "Basic Requirements"

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(New page: The evolving content production pipeline currently uses these programs and plugins to produce content for Sirikata: *Adobe Photoshop CS or later *3D Studio Max 9 32-bit *[http://sirikata....)
 
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*[http://sourceforge.net/projects/colladamaya/files/COLLADAMaya 1.4.1 plug-ins/ColladaMaya_FREE_3.05B.exe/download COLLADA for Maya] - Currently most of our art team works in Maya for modeling and UV mapping, using COLLADA to export the mesh for 3ds Max.
 
*[http://sourceforge.net/projects/colladamaya/files/COLLADAMaya 1.4.1 plug-ins/ColladaMaya_FREE_3.05B.exe/download COLLADA for Maya] - Currently most of our art team works in Maya for modeling and UV mapping, using COLLADA to export the mesh for 3ds Max.
 
*[http://sourceforge.net/projects/colladamaya/files/COLLADAMaya 1.4.1 plug-ins/ColladaMax_FREE_3.05B.exe/download COLLADA for 3ds Max 9] is used to import COLLADA files into 3ds Max.  
 
*[http://sourceforge.net/projects/colladamaya/files/COLLADAMaya 1.4.1 plug-ins/ColladaMax_FREE_3.05B.exe/download COLLADA for 3ds Max 9] is used to import COLLADA files into 3ds Max.  
*[http://www.sirikata.com/res/dev_preview/SirikataSceneExporter.zip Ogre Exporter for 3ds Max 32 bit] is a custom built exporter for the Sirikata engine by our team.  
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*[http://www.sirikata.com/res/dev_preview/SirikataSceneExporter.zip Exporter for 3ds Max 32 bit] has been custom built for Sirikata.  
  
 
Optional tools:
 
Optional tools:
 
*[http://www.sirikata.com/res/dev_preview/SirikataSceneExporter.zip Crazybump], a texture generator that uses a diffuse texture to create normal and specular maps.
 
*[http://www.sirikata.com/res/dev_preview/SirikataSceneExporter.zip Crazybump], a texture generator that uses a diffuse texture to create normal and specular maps.
 
*[http://developer.nvidia.com/object/texture_tools.html NVidia Texture Tools 2], a standalone version of the NVidia plugin for Photoshop that is GPU-accelerated.
 
*[http://developer.nvidia.com/object/texture_tools.html NVidia Texture Tools 2], a standalone version of the NVidia plugin for Photoshop that is GPU-accelerated.

Revision as of 20:30, 16 July 2009

The evolving content production pipeline currently uses these programs and plugins to produce content for Sirikata:

Optional tools:

  • Crazybump, a texture generator that uses a diffuse texture to create normal and specular maps.
  • NVidia Texture Tools 2, a standalone version of the NVidia plugin for Photoshop that is GPU-accelerated.