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std.movement

Constructor

class std.movement()

Attributes

MoveAndRotate

MoveAndRotate
MoveAndRotate gives you intuitive control over moving and
rotating. The most common use for this is when you want to combine movement and rotation simultaneously, but prefer to specify velocity post-rotation. For example, if you want to specify that an object continues to move ‘forward’ by specifying a single velocity, but also have the object continue even as rotation occurs.

MoveAndRotateTo

MoveAndRotateTo
MoveAndRotate gives you intuitive control over moving to a position and
attaining a final rotation. The most common use for this is when you want to send an object to a particular location with a particular facing when it gets there. A callback is presented when the object arrives at the destination so further movement can be queued or an action can take place

Pursue

Pursue

Pursue has one object following another