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std.client.Default

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_global_

Methods

ishmaelRedraw(nearbyObjs, scriptedObjs, actionMap, fileMap, nameMap, consoleMap, selected, force, selectedActId)
Arguments:
  • nearbyObjs
  • scriptedObjs
  • actionMap
  • fileMap
  • nameMap
  • consoleMap
  • selected
  • force
  • selectedActId

param {object: <int:std.ScriptingGui.Action>} actionMap

param {object: <string (visibleId): object: <string(filename):string(filename)>>} fileMap – keyed by visible id, elements are maps of files that each remote visible has on it.

param {object: <string visId: actual name>} nameMap

param {object: <string visId: array of console history>} consoleMap.

param {String (visId or presId)} selected (optional). If not undefined, then change currentlySelectedVsible to this field before continuing.

param {bool} force (optional). If true, then means that we should call .show on ishmael window

param {int} selectedActId (optional). If defined, this is the id of the action that we should highlight.

Namespace(namespace)
Arguments:
  • namespace (string) – period-delimited string containing namespace
Returns:

location within the global namespace for this new namespace

Allows you to define objects in a namespace without checking if the namespace already exists.

To define a function called std.core.bind, you can use: Namespace(“std.core”).bind = function() {}

ObjectWriter(queueTransactions, queueTransactions)
Arguments:
  • queueTransactions (bool) – If true, then don’t create a new transaction and commit it after calling flush. Just return.
  • queueTransactions

Clears anything that’s already stored in the entry prependKey

posFn(p)
Arguments:
  • p